GTA V

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snuff
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GTA V

Postby snuff » Wed Oct 26, 2011 9:26 am

http://www.rockstargames.com/

Rockstar are surely going to have to bust out some bar raising with this one... Wonder if they'll start using mocap cutscenes like in LA Noire?
I guess you really need to ask yourself... What Would Graeme Do?

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Re: GTA V

Postby steeltoedsneakers » Wed Oct 26, 2011 9:55 am

Wonder what the deal is with proprietary tech etc. for that mocap stuff now that Team Bondi's shuttered?
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Re: GTA V

Postby snuff » Wed Oct 26, 2011 10:07 am

I imagine Rockstar owns it now eh.

Grand Theft Auto V Will Be Set In Los Angeles, May Star Multiple Characters
By Stephen Totilo on October 26, 2011 at 7:20 AM
Strengthening long-standing rumours for years that the next Grand Theft Auto would be set in Los Angeles or a fictional version thereof, a source familiar with the game told Kotaku today that those rumours are true.

GTA V will be set in some version of LA, bringing the famous franchise to a place that last got the GTA treatment in the series’ top-selling Grand Theft Auto: San Andreas. (So much for our other dream GTA V cities.)

We’re also hearing from multiple sources that the game will feature more than just one playable character. That would seem to be a natural evolution for the series. Following the release of the PlayStation 2′s Grand Theft Auto III and Grand Theft Auto Vice City, PSP games set in the same cities as those console games, let player control a single new character apiece, establishing the idea that there’s more than one life worth living in a Rockstar-made GTA city.

Then, following the release of Grand Theft Auto IV the series’ creators at Rockstar Games allowed gamers to play as a second and then a third character in the exact same high-definition version of Liberty City. Those who bought the base game and the two downloadable episodes could choose from the GTA IV‘s menu whether to play as Niko Bellic, Johnny Klebitz or Luis Lopez. Each had their own lengthy, interesting and distinct playable story. A GTA V that features more than one playable hero would extend this concept further.

Back when GTA IV was being shown to press, Rockstar representatives would stress the importance of the number in the title. As successful as Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas were, they noted, it was the game that preceded them, GTA III that was a paradigm shift. They hoped and believed that GTA IV, by being a numbered game would have and merit some outsized influence of its own. If that is still the company’s philosophy, then after Grand Theft Auto IV‘s un-numbered episodes, The Lost and Damned and The Ballad of Gay Tony, a numbered GTA V should again merit special attention. Shifting cities was not sufficient cause for a new numbered GTA before. A change to the series’ formula, however, one that gives players more than one controllable character, would.

Rockstar has had a lot of experience with LA, working with Team Bondi to create a mid-20th-century version of it for this year’s L.A. Noire, presenting a drive-able version in Midnight Club and, most famously of all, turning it into the amazing Los Santos as one of three featured cities in GTA: San Andreas.
I guess you really need to ask yourself... What Would Graeme Do?

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Re: GTA V

Postby geneterror666 » Wed Oct 26, 2011 10:19 am

DO WANT. Fuck what everyone else says I thought IV was the best in the series. Niko Bellic was awesome.

I could just live without the stupid friends system. *phone rings* NO I don't want to go to the bowling alley/bar/strip club/restaurant with you, shut up you annoyng cunt!
Needless to say the only one of my friends I ever answered was the guy that would deliver me guns once I got him up to 85%(?) even then you didn't have to maintain the friendship level so as soon as I unlocked gun deliveries I never went anywhere with him again haha.

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Re: GTA V

Postby Marms » Wed Oct 26, 2011 10:54 am

with the exception of drunk driving i hated that whole friend thing

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Re: GTA V

Postby daggers » Wed Oct 26, 2011 11:47 am

cab gigs were not much fun either
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Re: GTA V

Postby FrankGrimes » Wed Oct 26, 2011 9:02 pm

IV was cool. Roman was the man. BEEG AMERICAN TEETEES, COUSIN.

Red Dead was better though.
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Re: GTA V

Postby donvito » Mon Oct 31, 2011 12:46 pm

http://www.youtube.com/watch?v=u_CbHrBbHNQ


fuck. off. gta4.

san andreas is the greatest game ever made im sick of people forgetting it.
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Re: GTA V

Postby donvito » Mon Oct 31, 2011 12:48 pm

if in two days the trailer doesnt open with the ruff ryders theme




Image
Image

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Re: GTA V

Postby Marrow » Mon Oct 31, 2011 6:41 pm

Playing L.A. Noire now, so great. If GTA V is this good I'll be keen as
(obv they're completely different IP)
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Re: GTA V

Postby Craig_Bastard » Tue Nov 01, 2011 8:42 pm

a few weeks ago I started GTA:SA for the 4th time. I played IV once and havent gone back to it.

just sayin'.........
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Re: GTA V

Postby Craig_Bastard » Tue Nov 01, 2011 8:43 pm

J wrote:Image


prob fake, but will find out soon I guess....
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Re: GTA V

Postby yellowbus » Thu Nov 03, 2011 10:11 am

Trailer has dropped!

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Re: GTA V

Postby mmmm....good crack » Thu Nov 03, 2011 10:20 am

so hype
Image

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Re: GTA V

Postby Craig_Bastard » Thu Nov 03, 2011 11:59 am

looks cool. I seriously wouldnt mind San Andreas part II that game had way more coler shit than IV.
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Re: GTA V

Postby steeltoedsneakers » Thu Nov 03, 2011 2:09 pm

Didn't they make that and call it Saints Row 2? In seriousness, while it lacks the punchy script-writing Rockstar seem to have downpat, Saints Row 2 seemed to keep the San Andreas vibe and it has a whole mess of stupid shit to get up to, and Saints Row 3 seems to be built to one-up that.

In terms of Rockstar games, I like that they shied away from silliness to make the stories a bit more believable (GTA IV:L&D I really enjoyed, and I was blown away by Red Dead) - I prefer more of a crime drama game which lets you get silly if you really want to, rather than a silly game that lets you have a crime drama when you get bored.
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Re: GTA V

Postby Marms » Thu Nov 03, 2011 3:40 pm

totally agree and i think they most likely will keep it quite serious but might add things back in like planes and maybe a few more heavy weapon options? looking forward to hearing more official information

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Re: GTA V

Postby skeetnigguh » Thu Nov 03, 2011 5:51 pm

JETS!
HOOKERS!
LOOKS MEAN!
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Re: GTA V

Postby Craig_Bastard » Sun Aug 05, 2012 9:58 am

http://thestungrenades.bandcamp.com
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Marrow wrote:Its the recession, buying drinks for people then finding out they have shit taste in music isn't economically viable.

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Re: GTA V

Postby mmmm....good crack » Sun Aug 05, 2012 10:31 am

So hype for this
Image

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Re: GTA V

Postby geneterror666 » Tue Aug 21, 2012 7:23 am

Image
Image
Image

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Re: GTA V

Postby donvito » Thu Aug 23, 2012 7:52 am

Image

Image

Image
Image

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Re: GTA V

Postby MuscleMan » Thu Aug 23, 2012 9:10 pm

Oh man I cant wait to dive bomb some cunts playing tennis.

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Re: GTA V

Postby ghetto ninja » Thu Aug 23, 2012 9:14 pm

HOLY MOLY
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Re: GTA V

Postby Lummoxgrinder » Thu Aug 23, 2012 11:56 pm

Looks pretty fuckin CG to me.

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Re: GTA V

Postby Fiction & Falsehood » Sun Aug 26, 2012 1:56 am

yeh id say its probably made with a computer and not real footage
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Re: GTA V

Postby Craig_Bastard » Sun Aug 26, 2012 4:43 pm

Image
Image
Image
Image
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Re: GTA V

Postby daggers » Mon Aug 27, 2012 10:44 pm

Fiction & Falsehood wrote:yeh id say its probably made with a computer and not real footage


:lol: :lol: :baton:
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Re: GTA V

Postby Craig_Bastard » Mon Oct 29, 2012 5:55 pm

Pre-order $114 from Noel Leeming.

"Apparently" a press poster got leaked, and it only has X-Box and PS3 logos on it, no PC version?
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Re: GTA V

Postby mmmm....good crack » Mon Oct 29, 2012 8:53 pm

Not all but aaa titles are, its a massive rip really. US pays way cheaper.

To be honest games are one thing I don't mind spending money on plus that's not really that much compared to what I've paid for a lot older games. Also to be fair games haven't really gone up with inflation too badly, I remember 120+$ n64 games. Shit some snes games cost more than that
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