BF3

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steeltoedsneakers
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Re: BF3

Postby steeltoedsneakers » Wed Nov 09, 2011 10:04 am

I think so, high level too (like 43?)

Comparison of normal and spec ops under IR here: http://imgur.com/a/VbH10


edit: ALSO: Hooray for fixing the tac light: http://twitter.com/#!/Demize99/status/133891163617898497
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MuscleMan
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Re: BF3

Postby MuscleMan » Wed Nov 09, 2011 10:14 am

Nah thats not right, when I scope this guy (he plays engi), I cannot see anything at all. No orange anywhere on his kit/skin. Hes total invisible when prone or standing with a hill or object behind him.

Pretty dodge, hope its nothing to do with my GFX drivers =/

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Re: BF3

Postby xCaptainx » Wed Nov 09, 2011 10:37 am

those screenshots are a great, good to hear the camo unlocks are functional.

Steve now that you mention it, I noticed someone last night who was completely dark/cold with my IV/heat vision on my SCAR last night. Didnt think much of it until your comments. Will keep an eye out for that and message anyone I notice (I use SCAR-H and heat vision all the time now. My K/D is creeping up pretty fast!)
Last edited by xCaptainx on Wed Nov 09, 2011 11:10 am, edited 1 time in total.

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MuscleMan
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Re: BF3

Postby MuscleMan » Wed Nov 09, 2011 10:44 am

Yeah Im pretty sure theres still a heap of exploits.

The Scar-H with that INR scope is almost cheating anyway ahha. Whats worse is the other 7.62mm gun for the engi is even cheaper. 30 shot clip, faster reload, less recoil. Only downside is its ugly as fuck (why I dont use it).

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Re: BF3

Postby skeetnigguh » Wed Nov 09, 2011 4:20 pm

Hahahaha Battlefashion 3
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steeltoedsneakers
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Re: BF3

Postby steeltoedsneakers » Fri Nov 18, 2011 2:14 pm

Here come the nerfs...

http://bf3blog.com/2011/11/battlefield-3s-infrared-scope-getting-balanced-out/
“Based on player feedback, we have made some tweaks to the IRNV scope to make it more balanced with the rest of the accessories in the game.”

The interview linked to on that page is worth a read too.

Just as a question.. would putting a zoom on it make it more OP or less? Because for me the main problem/best feature is how wide the FOV is..
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skeetnigguh
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Re: BF3

Postby skeetnigguh » Sat Nov 19, 2011 12:24 pm

At least it's DX11 brah
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steeltoedsneakers
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Re: BF3

Postby steeltoedsneakers » Wed Nov 30, 2011 12:21 pm

Balancing fixes (Not going to post the fix what's broken fixes - although they're rejigging the 'join squad' screen)

•Increased the damage of helicopter miniguns, AA guns, and jet cannons against infantry
•Increased the damage of helicopter miniguns against jeeps
•Reduced the physics impact of AA guns and jet cannons so players under attack from these weapons no longer should lose control
•Increased the damage of the 44 Magnum slightly
•Increased the range and minimum damage of the .357 Round from the MP412 Rex
•Increased the range of all .45cal and 9mm weapons
•Slightly increased the range of the P90 and MP7 and PDW-R
•Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range
•Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles
•Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons
•Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft
•Increased the damage and range of the 40mm BUCK rounds
•Reduced the damage .50cal weapons do against helicopters
•Updated T90 canister shell tweaks to match Abrams canister shells


http://battlelog.battlefield.com/bf3/news/view/2832654775736306733/

edit: this is for consoles. Assuming same balancing fixes for PC though..?
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MuscleMan
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Re: BF3

Postby MuscleMan » Wed Nov 30, 2011 12:48 pm

Why on earth are they nerfing the scar at range again? You cant kill anything at range with that gun, I only use it for the INR scope to spot where I'm going to fire an SMAW/RPG.

These goons are just knee-jerk patching based on noobs crying on the BF3 forums. Bad.

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steeltoedsneakers
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Re: BF3

Postby steeltoedsneakers » Wed Nov 30, 2011 1:11 pm

Wouldn't be surprised if this is a nerfing to keep up with the PC? Could be wrong though. This stuff's only hitting xbox now because of the weird hoops you have to jump through to get a patch certified for live. Would likely be the same stuff that was rolled out a little while back for PC.
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MuscleMan
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Re: BF3

Postby MuscleMan » Wed Nov 30, 2011 2:11 pm

Oh gotcha. That would make sense. The scar used to be fucking OP but now its fine. Its stupid they are chanigng the values too, because there is very little difference IRL between a SCAR-H and a SCAR MK 11 Mod 0.

If it was a SCAR-L I would understand.

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Re: BF3

Postby dclxvi » Fri Dec 09, 2011 1:01 am

wow, IR scope is practically fuckin useless now!

back to real life... (as in RDS)
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Danny-Boy
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Re: BF3

Postby Danny-Boy » Fri Dec 09, 2011 1:22 am

Only just bought this game. A bit disappointed. If enough people still played Battlefield 2. I'd prefer playing that.
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Rizzo
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Re: BF3

Postby Rizzo » Sat Dec 10, 2011 1:43 pm

General Mutante wrote:Turning the other cheek is for christians and other assorted boring cunts. Bring on the hate. SACRIFICE THE GOLDEN CHILD!

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xCaptainx
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Re: BF3

Postby xCaptainx » Sun Dec 11, 2011 5:37 pm

hahahah awesome.

I don't mind the changes to the IR scope. Makes sense really. Still really effective at short/medium range.

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Danny-Boy
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Re: BF3

Postby Danny-Boy » Sun Dec 11, 2011 6:39 pm

Rizzo wrote:This is just the most ridiculous shit ever.

http://www.youtube.com/watch?feature=player_embedded&v=FOaGhE_sejI

No this. [video]http://www.youtube.com/watch?v=k-wFI9vTqto[/video]
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xCaptainx
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Re: BF3

Postby xCaptainx » Wed Dec 14, 2011 11:13 pm

[youtube]http://www.youtube.com/watch?v=6AFPGc15bn8[/youtube]

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MuscleMan
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Re: BF3

Postby MuscleMan » Thu Dec 15, 2011 9:03 am

that must be hardcore mode?

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Resin
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Re: BF3

Postby Resin » Fri Dec 16, 2011 1:03 pm

^^^^Yep.

Finally got around to getting a new cabinet for my tv,game looks awesome on Samsung 46" 3D LED 8) :baton:
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MuscleMan
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Re: BF3

Postby MuscleMan » Fri Dec 16, 2011 1:14 pm

Nice! Strike at Karkand and Wake Island are instant fav's for me now. Almost exclusively play rush and I fucking love it. Silenced M39 EBR with a foregrip and the 7.4x scope is fucking killer.

Whats the deal with that shit you level inbetween the round ending and the scoreboard? Are there more kits to unlock now?

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FrankGrimes
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Re: BF3

Postby FrankGrimes » Fri Dec 16, 2011 6:55 pm

Assignments, you can check what you need to do in the 'my soldier' part. They unlock weapons from battlefield 2 I think.

Fuck this 'conquest assault' thing. I want conquest or rush, not some fucked up mix between them.
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steeltoedsneakers
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Re: BF3

Postby steeltoedsneakers » Mon Dec 19, 2011 6:45 pm

[video]http://www.youtube.com/watch?feature=player_detailpage&v=Zo5-XpQ5Jkk[/video]

Wadsworth constant in full effect, so jump forward to 18 seconds.
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